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Mega Drive sound engine
Sik
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path:
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c
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echoblob.h
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Author
Age
Files
Lines
*
Fixing bugs with Echo_PlayDirect (oof)
Sik
2019-07-07
1
-188
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+188
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Well, that had backfired (and turned out that load instrument events reset ↵
Sik
2019-04-23
1
-1
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+1
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the volume anyway), this seems to fix the channel unlock issues for real tho
*
Echo 1.64, random bugfixes
Sik
2019-03-31
1
-240
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+240
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Fixed bug where pausing and unpausing would make FM1 quieter over time
Sik
2018-10-09
1
-259
/
+259
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Echo 1.6 release... kind of a mess, will clean up in further commits I guess
sik
2018-01-22
1
-254
/
+270
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Now with pausing and other niceties
sik
2017-07-23
1
-282
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+266
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Upgrade!
sik
2017-03-05
1
-251
/
+267
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Added ~ events
sik
2016-06-06
1
-234
/
+234
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Now you can change the sample rate of PCM instruments
Javier Degirolmo
2013-04-22
1
-237
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+253
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Fuck it, we're doing it live
Javier Degirolmo
2012-08-27
1
-241
/
+241
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Added BGM pausing support (stop BGM to pause, resume BGM to unpause)
Javier Degirolmo
2012-07-15
1
-240
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+240
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Added C devkit :o and some instructions for which files you have to use ↵
Javier Degirolmo
2012-06-28
1
-0
/
+290
depending whether you want the asm or C devkit