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* Fixing bugs with Echo_PlayDirect (oof)Sik2019-07-072-192/+228
* Added PCM playback flag to Echo_GetStatusSik2019-07-062-0/+3
* Well, that had backfired (and turned out that load instrument events reset th...Sik2019-04-231-1/+1
* Echo 1.64, random bugfixesSik2019-03-311-240/+240
* Fixed bug where pausing and unpausing would make FM1 quieter over timeSik2018-10-091-259/+259
* Fixing bug regarding command queue (whoops)Sik2018-03-151-0/+1
* Echo 1.6 release... kind of a mess, will clean up in further commits I guesssik2018-01-223-258/+290
* Update to echo_init in the C APIsik2017-08-212-2/+2
* Oh fffffffs seriously considering just removing the C files, not like Echo wa...sik2017-08-111-2/+2
* Note to self: set up SGDK and some other C compilers >_>sik2017-08-111-2/+2
* Cheating with the driver status to match programmer expectations (even if thi...sik2017-07-251-0/+19
* Now with pausing and other nicetiessik2017-07-233-321/+371
* Upgrade!sik2017-03-053-257/+406
* Added ~ eventssik2016-06-061-234/+234
* Now you can change the sample rate of PCM instrumentsJavier Degirolmo2013-04-223-243/+305
* Fuck it, we're doing it liveJavier Degirolmo2012-08-275-364/+250
* Oops, BGM and SFX status are backwardsJavier Degirolmo2012-07-201-2/+2
* Fixed an issue with echo_send_command_ex in the C Echo APIJavier Degirolmo2012-07-201-1/+1
* Added BGM pausing support (stop BGM to pause, resume BGM to unpause)Javier Degirolmo2012-07-154-241/+256
* Updated README accordinglyJavier Degirolmo2012-07-091-16/+15
* Workaround for linker issue, completely ditches the old way of doing instrume...Javier Degirolmo2012-07-092-26/+28
* Oops againJavier Degirolmo2012-07-091-1/+1
* OopsJavier Degirolmo2012-07-081-0/+1
* Added C devkit :o and some instructions for which files you have to use depen...Javier Degirolmo2012-06-286-0/+706